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							81 lines
						
					
					
						
							3.3 KiB
						
					
					
				
			
		
		
		
			
			
			
		
		
	
	
							81 lines
						
					
					
						
							3.3 KiB
						
					
					
				
								# -*- coding: utf-8 -*-
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								##############################################################################
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								#
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								#    Cybrosys Technologies Pvt. Ltd.
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								#    Copyright (C) 2017-TODAY Cybrosys Technologies(<http://www.cybrosys.com>).
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								#    Author: Nikhil krishnan(<http://www.cybrosys.com>)
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								#    you can modify it under the terms of the GNU LESSER
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								#    GENERAL PUBLIC LICENSE (LGPL v3), Version 3.
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								#
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								#    It is forbidden to publish, distribute, sublicense, or sell copies
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								#    of the Software or modified copies of the Software.
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								#
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								#    This program is distributed in the hope that it will be useful,
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								#    but WITHOUT ANY WARRANTY; without even the implied warranty of
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								#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								#    GNU LESSER GENERAL PUBLIC LICENSE (LGPL v3) for more details.
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								#
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								#    You should have received a copy of the GNU LESSER GENERAL PUBLIC LICENSE
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								#    GENERAL PUBLIC LICENSE (LGPL v3) along with this program.
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								#    If not, see <http://www.gnu.org/licenses/>.
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								#
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								##############################################################################
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								from datetime import datetime
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								from odoo import models, fields, api
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								class EntertainmentGames(models.Model):
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								    _name = 'employee.game.approve'
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								    _inherit = ['ir.needaction_mixin']
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								    _order = 'sequence desc'
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								    name = fields.Char(string='Name', related='employee_id.name')
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								    approve_datetime = fields.Datetime(string='Datetime', readonly=1)
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								    employee_id = fields.Many2one('hr.employee', string='Employee', required=True)
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								    user_id = fields.Many2one('res.users', string='User')
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								    department_id = fields.Many2one('hr.department', string='Department', related='employee_id.department_id')
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								    game_user = fields.Boolean(string='Is Game User')
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								    state = fields.Selection([
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								        ('draft', 'Requested'),
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								        ('approve', 'Approved'),
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								        ('cancel', 'Cancelled'),
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								    ], string='Status', readonly=True, copy=False, default='draft')
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								    sequence = fields.Integer('Sequence')
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								    @api.model
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								    def _needaction_domain_get(self):
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								        return [('state', '=', 'draft')]
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								    def create_employee_game_approve(self, empl_id, user):
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								        rec = self.search([('employee_id', '=', empl_id)])
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								        if rec:
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								            seq = self.env['ir.sequence'].next_by_code('employee.game')
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								            rec.write({'sequence': seq, 'state': 'draft', 'approve_datetime': datetime.now()})
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								        else:
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								            vals = {
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								                'employee_id': empl_id,
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								                'user_id': user,
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								                'approve_datetime': datetime.now(),
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								                'sequence': self.env['ir.sequence'].next_by_code('employee.game')
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								            }
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								            self.create(vals)
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								    def approve(self):
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								        group_game_approve = self.env.ref('game_sudoku.odoo_gamer_group', False)
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								        group_game_approve.write({'users': [(4, self.user_id.id)]})
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								        group_game_req = self.env.ref('game_sudoku.odoo_gamer_approve_req', False)
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								        group_game_req.write({'users': [(3, self.user_id.id)]})
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								        return self.write({'game_user': True, 'state': 'approve'})
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								    def cancel(self):
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								        group_game_approve = self.env.ref('game_sudoku.odoo_gamer_group', False)
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								        group_game_approve.write({'users': [(3, self.user_id.id)]})
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								        group_game_req = self.env.ref('game_sudoku.odoo_gamer_approve_req', False)
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								        group_game_req.write({'users': [(4, self.user_id.id)]})
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								        return self.write({'game_user': False, 'state': 'cancel'})
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